LONDON IRISH ARFC INTERNATIONAL GIRLS FESTIVAL – U12, U14, U16 RULES OF PLAY
MIDDLESEX EMERALDS INTERNATIONAL GIRLS FESTIVAL 3 of 5

3. LONDON IRISH ARFC INTERNATIONAL GIRLS FESTIVAL – U12, U14, U16 RULES OF PLAY


U12, U14 and U16 games will follow the ‘X Pitch 7s’ format.

We have chosen this format to allow for small-sided games, maximise playing time, safety and ensure fast-paced games on what may be a firm surface.

We would encourage you to familiarise yourselves with the festival rules prior to the event.


Game rules

Scoring
• A try results in a 5-point score
• There are no posts and therefore no conversions in X Pitch 7s

Team
• Each team should have no more than 7 players on the pitch during play.
• A team may nominate up to 5 replacements.
• A team may replace any number of players during a match at any time.
• After confirming with the referee, substitute players entering the field of play must do so at
the half-way line after the replaced player has left the field.

Ruck and Maul
• A ruck comprises a maximum of 2 players from each team.
• A maul comprises a maximum of 3 players from each team.

Tackle
• The tackler must grasp the ball carrier below the armpits, on the shirt, shorts or around the legs. The grasp must be simultaneous with, or prior to, shoulder contact
• A player must not tackle, or attempt to tackle, an opponent above the base of the sternum. Tackles should target the belly/tummy or thighs. 
• When a tackle is made, two offside lines are created, parallel to the goal lines, one for each team. Each offside line runs through the hindmost body part of the player(s) on the ground
• A player from either team not involved in the tackle may play the ball only by entering from behind the hindmost body part of the player(s) on the ground. This player can only be tackled when the ball is lifted from the ground and they have made a move to step, run, pass or kick the ball
• The offside line remains until the ball is lifted from the ground by an arriving player

Hand-off
• A hand-off must be a push action below the line of the arm pit.

Scrum
• A scrum is formed by any 3 players from each team.
• Neither team is allowed to push from the mark, but the scrum is contested in that both teams can hook the ball and thereby win possession in the scrum.
• No player is permitted to go past the midpoint of the scrum, where the front rows come together, until the ball is lifted by the scrum half of the team which gains possession of the ball.

Lineout (U14 and U16 only)
• A lineout is formed by any 3 players from each team.
• 2 players take positions in the lineout, all behind a 5-metre mark indicated by the referee.
• The third player from the throwing team will throw the ball in, with the third player from the opposing team being within five metres of the touchline.
• No lifting is allowed.

Lineout (U12)
• The team in possession following the ball going into touch shall have a free pass 5 meters in from the touchline
• The defending team should form a line at least 5 meters downfield from the ball carrier

Kicking
• Kicking is only allowed in open play, from the hands and the ball must be kicked into the ground (in the style of a grubber kick). The sanction for any other type of kick is a tap and play at the place of infringement
• If, from a grubber kick, the ball goes into touch before touching the ground, a tap and play is awarded to the non-offending team at the place from which the kick was made
• If, from a grubber kick, a defender touches down in in-goal, or if the ball goes dead, play is restarted with a tap and play from a line 15m infield.

Penalty and free-kick
• Any penalty offences result in a tap and play for the non-offending team
• The team awarded a penalty can choose to take a quick tap and play from the place of the infringement or wait for the referee to take the offending team back ten metres, or to their try line if the offence occurred within 10m of it
• Any free-kick offences result in a tap and play

Starts and restarts
• A team kicks off with a tap and play which must be taken at or behind the centre of the half-way line
• Restart following a score takes place on the referee’s signal and is a tap and play by the non-scoring team